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Starsector Additional Console Commands Better -

It was better.

By learning these , you don’t diminish Alex’s masterpiece—you expand it. You transform the console from a crutch into a director’s toolkit. Want a pirate warlord on your border? Spawn one. Want to skip the tutorial permanently? Script it. Want to recover a permadead officer? restore [officerID] (yes, that works).

: Deals massive damage to target enemies. Use this to skip the "slow grind" phase of a massive battle. starsector additional console commands better

: Instead of giving yourself infinite money, you can use precise commands to grant yourself a specific colony item or skill point to kickstart a unique roleplay build. 2. Sandbox Experimentation and Testing

AddShip [hull_id] [amount] : Spawns specific ships (e.g., addship onslaught 3 ). AddCredits [amount] : Instantly adds money to your account. It was better

That is where the comes in. While the base mod provides the essential tools, many players find the "additional" console commands—or rather, the creative usage of the console's advanced features—make the game better.

additem all – This spawns every item in the game , including quest-only keys, broken nanoforges, and hidden dev items. It will bloat your save and crash memory. Want a pirate warlord on your border

To make your command experience seamless, edit ConsoleCommandsSettings.ini in your mod folder.

For players looking to fix broken saves or perform deep technical edits: